Ir al contenido principal

GTx: Human-Computer Interaction I: Fundamentals & Design Principles

4.6 stars
5 ratings

Learn the principles of Human-Computer Interaction to create intuitive, usable interfaces, with established design principles like feedback cycles, direct manipulation, affordances, signifiers, and more.

Human-Computer Interaction I: Fundamentals & Design Principles
6 semanas
5–6 horas por semana
A tu ritmo
Avanza a tu ritmo
Gratis
Verificación opcional disponible

Elige tu sesión:

¡Ya se inscribieron 18,869! Una vez finalizada la sesión del curso, será archivadoAbre en una pestaña nueva.
Comienza el 28 mar
Termina el 15 ago
Comienza el 16 ago
Comienza el 16 ago 2025

Sobre este curso

Omitir Sobre este curso

This course takes you through the first eight lessons of CS6750: Human-Computer Interaction as taught in the Georgia Tech Online Master of Science in Computer Science program.

In this course, you’ll take the first steps toward being a solid HCI practitioner and researcher. You’ll learn the fundamentals of how HCI relates to fields like user experience design, user interface design, human factors engineering, and psychology. You’ll also learn how human-computer interaction has influence across application domains like healthcare and education; technology development like virtual and augmented reality; and broader ideas like context-sensitive computing and information visualization.

You’ll then dive into the fundamentals of human-computer interaction. You’ll learn three views of the user’s role in interface design: the behaviorist ‘processor’ view, the cognitivist ‘predictor’ view, and the situationist ‘participant’ view. You’ll discover how these different views of the user’s role affect the scope we use to evaluate interaction. These perspectives will be crucial as you move forward in designing interfaces to ensure you’re considering what goes on inside the user’s head, as well as in the environment around them.

You’ll then learn the gulfs of execution and evaluation, which determine how easily the user can accomplish their goals in a system and how well they can understand the results of their actions. All of user interface design can be seen as taking steps to bridge these gulfs. You’ll also investigate the notion of direct manipulation, which shortens the distance between the user and the objects they are manipulating in the interface. With these tools, you’ll be well-equipped to start designing effective interfaces.

You’ll then take a deeper dive into what humans are even capable of accomplishing. You’ll learn the limitations of human sensing and memory and how we must be aware of the cognitive load we introduce on the user while using our interfaces. Cognitive load can have an enormous impact on a user’s satisfaction with an interface, and must be kept in mind as you begin your career as a designer.

You’ll finally conclude with an overview of the major design principles in human-computer interaction. Curated from the work of Don Norman, Jakob Nielsen, Ronald Mace, Larry Constantine, and Lucy Lockwood, these design principles cover revolutionary ideas in the design of interfaces: discoverability, affordances, perceptibility, constraints, error tolerance, and more. These principles are crucial whether you move forward as a designer, an evaluator, a front-end engineer, or any other role in technology design.

By the end of the course, you’ll have an understanding of where HCI sits in the broader field, a grasp of the goals of HCI, and a foundation in core principles that inform interface design.

De un vistazo

  • Idioma: English
  • Transcripción de video: English
  • Habilidades asociadas:Design Elements And Principles, Human Factors Engineering, Cognitive Load Theory, User Experience Design (UX), Interface Design, User Interface Design, Computer Science, Augmented Reality, Information Visualization, Psychology

Lo que aprenderás

Omitir Lo que aprenderás
  • The overall goals of human-computer interaction.
  • The relationship between HCI, user experience design, human factors engineering, and psychology.
  • The relevance of HCI to domains like healthcare, education, and cybersecurity.
  • The trends in HCI technology including virtual reality, augmented reality, and robotics.
  • The emerging ideas in HCI research, such as context-sensitive computing, gesture-based interaction, and social computing.
  • The three main schools of thought in HCI: the processor, predictor, and participant views.
  • The feedback cycle in user interaction, including gulfs of execution and evaluation.
  • The notion of directness in interaction, and the role of direct manipulation.
  • The strengths and limitations of the human user, including sensation and memory.
  • The role of design principles and heuristics in user interface design.
  • The most important principles for design, including discoverability, affordances, perceptibility, and error tolerance.

¿Quién puede hacer este curso?

Lamentablemente, las personas residentes en uno o más de los siguientes países o regiones no podrán registrarse para este curso: Irán, Cuba y la región de Crimea en Ucrania. Si bien edX consiguió licencias de la Oficina de Control de Activos Extranjeros de los EE. UU. (U.S. Office of Foreign Assets Control, OFAC) para ofrecer nuestros cursos a personas en estos países y regiones, las licencias que hemos recibido no son lo suficientemente amplias como para permitirnos dictar este curso en todas las ubicaciones. edX lamenta profundamente que las sanciones estadounidenses impidan que ofrezcamos todos nuestros cursos a cualquier persona, sin importar dónde viva.

Este curso es parte del programa Human-Computer Interaction Professional Certificate

Más información 
Instrucción por expertos
4 cursos de capacitación
A tu ritmo
Avanza a tu ritmo
6 meses
5 - 6 horas semanales

¿Te interesa este curso para tu negocio o equipo?

Capacita a tus empleados en los temas más solicitados con edX para Negocios.